About

A little about me.

I’m a software engineer who enjoys turning complicated backend problems into systems that feel boring—in the best possible way.

I’ve spent the last four-plus years building software across fintech and digital products. My work lives mostly behind the interface: transaction flows, event-driven services, internal platforms, APIs, and integrations that need to stay predictable when the traffic—or the stakes—go up.

I specialize in backend engineering for systems where reliability, performance, and clear data flow matter. Over the years, I’ve built high-value transfer infrastructure, recurring debit systems, merchant authorization flows, image-processing services, and reporting systems.

I care about clear contracts, thoughtful failure handling, and code that the next engineer can understand. Go is my main tool, but reliability—not a particular framework—is the thing I’m really interested in.

How I think about systems

Good backend engineering starts where the happy path ends.

I look beyond whether a service works. I care about what happens when requests race, dependencies time out, messages arrive twice, or data has not caught up yet.

State & consistency

Choose transaction boundaries, locking strategies, and consistency guarantees based on the business risk—not habit.

Failure & recovery

Design idempotent workers, bounded retries, reconciliation, and dead-letter paths before failures reach production.

Performance & scale

Measure first, then reason across memory, queries, caches, queues, and service boundaries to find the real constraint.

A few things I’ve worked on

01

Financial infrastructure

Built RTGS infrastructure processing up to IDR 20B a day, plus recurring debit orchestration with idempotency, retries, and asynchronous settlement.

02

Systems at scale

Designed a Multi-QRIS platform serving 4,300+ merchant IDs and 1,500+ merchants, with governed access through role-based authorization.

03

Practical performance

Rewrote a reporting system in Go to run 70% faster and built image compression that reduced typical files from 10MB to around 400KB.

The longer version

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My résumé has the complete timeline, tools, and project details.

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